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Our Instagram Account now has more than 900 followers. We’ve posted more than 100 images including exercises, drills and small-sided games. The posts from each week are from a section of one of our books. Sometimes they are a complete training session other times they’re a number of activities from one section.
If you haven’t checked it out already I would suggest you take a look because there are more diagrams of exercises ,along with detail descriptions, posted there than there are in many books that you can find.
We’re now in the middle of Inter-Club evaluations for all of our teams. It’s important that we pull all of the player together that have been playing in two different age groups but will be trying out together in a few months.
We want to be sure that we’re placing all of our players on teams that will continue to help them continue to improve develop. The best way to do that is to make sure we look at all of our players side-by-side so we know how they fit together before we start looking at that many players that will be attending tryouts from other clubs.
I also start to review the progress of my teams at this time of year since we only have about four weeks left in the spring season. It’s important for me to understand what has worked and what can be improved in the process I’ve used to develop the players on my teams.
I’ve been implementing many of the ideas from one of our most recent books, One-Setup Soccer Training. The book includes 95 training sessions that are all structured around one simple field setup. This means that there isn’t any time wasted moving cones and goals for each drill or game. But more importantly using one setup allows the players to see how each activity builds on the previous one and connects to actual game situations that the player will have to deal with.
In addition to using sessions from the book I’ve also started to structure my own sessions around one field setup and I think it’s really helped my players understand not only what we’re doing but why we’re doing it.
There are certain topic that I don’t think are covered often enough. I’ve mentioned some others in previous episodes including, turning, arial receiving and others.
This week I want to highlight another area that you might think you’re training when you work on dribbling but you’re not. The key components are different and you need to teach them specifically for the player to be able to apply them to game situations.
This is a complete training session from warm-up through small-sided game that provides so many opportunities for repletion that it will have your players more comfortable and confident in this area after only one session.
Training Session
I see a lot of training sessions focused on dribbling but hardly any on running with the ball. There are a number of differences between dribbling a ball and running with a ball: the ball is touched farther away from the feet, the surfaces of the foot that are used are different and the goal is speed rather than close control.
Teaching players how to run with the ball will make them more effective in important game situations. Players in wide areas will often find themselves with room to run down the line. Defenders who have just won possession will sometimes have space to run into in order to start a counter attack. Forwards will get in behind the defense and have the opportunity to run with the ball to goal.
I’m sure your players have found themselves in these situations only to move too slowly and be caught from behind or go so fast that they lose control and give the ball away.
This session will help your players know what it’s like to be in these situations and give them the ability to of having success when they have the chance to run with the in your next game.
Four Squares
Organization
- 30 x 40
- 5 yard squares in each corner
- Three to four players in each square
Description
- Players dribble within their square until the coach calls ‘Go’
- The players dribble to the next square in a counter clockwise pattern
- First team will all their players in gets a point
- Talk about the difference between controlled dribbling and running with the ball
Coaching Points
- Get the ball out of your feet
- Use the three small toes for touches
- Don’t break your stride
- Control into the square
- Just like gaining control for shot or pass
Progressions
- Teams on the ends go exchange squares
- Fast, control, fast, control
- Teams change diagonally
- Run into the space
Dribble and Pass
Organization
- Use squares on one end of the field
- Line of player on opposite sides of the front cones
- One ball at the front of each line
- Six players in each line allows time for recovery
Description
- The first player in each line runs with the ball toward the right side of the ‘gate’ in front of the other line
- The ball is passed through the gate to the next player in line
- Two balls are being run simultaneously
Coaching Points
- Get the ball out of your feet
- Use the three small toes for touches
- Don’t break your stride
- Control the ball before passing through
- Inside of far foot or outside of near foot
Progression
- After passing the ball the player chases the player now running with the ball
- Tries to run in front of him
- Or Tries to tag him
- Don’t stop the pattern
1 v 1 Flying Changes
Organization
- Two small goals are place 10 yards apart on each side of the field
- Divide into two teams
- The teams are next to goals that are diagonal from each other
- Each player has a ball
Description
- The game starts with one player from each team dribbling toward the goal across from them
- They must shoot within five yards of the goal
- After the shot the next player in each line attacks the goal while the player that just scored chases the attacker
- The team that scores the most goals wins
Coaching Points
- All previous points
- Protect the ball with your body
Progression
- Move the goals closer together to make it more of a challenge for the attacker
- Make the scoring zone 10 yards
End to End Possession
Organization
- Use the same teams as with 1 v 1 Flying Changes
- One player from each team with a ball in each end zone created by connecting the squares at each end of the field
- The remaining players are on the inside of the area
Description
- The coach plays one ball into the middle of the area
- The team that wins possession can dribble into either end zone for one point
- The player from that team that was waiting in the end zone then dribbles into the field and combines with teammates to try and dribble into the other end zone releasing the player waiting there
- The first team to score 10 points wins
Coaching Points
- The waiting player should move to the open space away from the player dribbling into the end zone
- Attack the space and be ready to switch the ball away from pressure to release a teammate
Four Goal Game
Organization
Move the small goals inside of the squares on each end of the field
Description
- Play a regular game with four goals
- Encourage players to dribble into available space
Scrimmage
- Play a two goal game on a large field
- Creating more opportunities to run with the ball
This session will provide your players with lots of opportunities to run with the ball and understand the key factors that will increase their effectiveness when they face these situations in the game.
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In the Next Episode
Next week I’m going to look at formations you can use for teams playing 7 v 7 and how you can train your team to use them. With the new formats coming for next year I’ve had a number of coaches email me about this topic so I thought it was a good time to go over it.
Patrick Taylor
Just ran this session (without Progressions) for a U9 Rec team, cut down to fit into an hour as we could not do it all.
The coaching points are all good and the players were able to correct a lot of mistakes from self-training, and then build on that.
I also added a coaching point (can’t recall where I got it) about the number of steps (with the same foot) between each touch on the ball being related to the speed of running. Broke it down into 4 ‘speeds’ – 1 step per touch (walking), 2 steps per touch (jogging), 3 steps per touch (75% running), and 5 steps per touch (all out sprint) as being the maximum number of steps where the player can expect to keep ball control/retention at each speed.
Tom Mura
Patrick,
That’s a good way for them to think about the difference in the number of touches as they get faster.
Gary Purdom
Great practice. Many good ideas.